RE: FB Licensing Agreement8 Feb 2020 16:33
Sorry, but you can perish the idea of FB buying MVR. It simply does not fit their business model. What it would do is strongly compromise the American laws on whether or not it is a publisher. If it can stay on the "not a publisher" side it can hide behind a clause that gives almost complete exemption from taking responsibility for what 3rd parties place on their platform. With all and sundry (esp the EU) attempting to set precedence which breaks that hidey-hole, it is very unlikely FB will add fuel to their fire.
FB is all about data. Hence its (temporary?) move away from Oculus into the telly spy gizmo keeping us in contact with grandpa while they gather data about what company we keep, let alone what else we do in our supposedly private lives. The interest in the Oculus devices would also give them the company we keep data, hence the involvement with MVR producing an app, so it won't be on the back burner for very long.
That's not to say that the market is devoid of potential buyers. The number of really big players, from Google downwards, that could enter the bidding war is pretty comforting. They are waiting for exactly the same outcomes as MVR before they make their moves. That is: a decent size back catalogue that can meet potential demand _and_ a tipping point in the VR (as opposed to the mobile) market.
They haven't set a new recording quality standard simply for it to fall onto mobile phone use - the big bucks in income will be shows in fully immersive VR, whether in a stadium, theatre or studio. Forget Spotify and spotty teenagers, it'll be x @ £15 a pop, not xx @ £1.50 where the real income comes from. Quality always sells and every recording, especially of early days in emerging successes, will be part of a market goldmine in perpetuity of that technology. Just give it the time to develop, you'll not be disappointed...
I seem to have lost track of this MVR app for FB - did it happen?