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Statement re Partnership with major Southwest US casino

22 Apr 2016 08:30

GAN Partners with major Southwest US casino operator to Launch Simulated Gaming™, marking GAN’s largest multi-property US client to date.

ISE: GAME LSE: GAME

London & Dublin | 22, 2016: GameAccount Network plc (“GAN” or the “Company”), an award-winning developer and supplier of enterprise-level B2B Internet gaming software, services and online gaming content in the United States, announces it has partnered with one of the largest Native American casino operators in the country to launch GAN’s proprietary enterprise-grade social gaming solution: Simulated Gaming™ in the Southwest. Following an extensive diligence process, GAN was selected for their deep capabilities in providing real money and social gaming experiences from a singular technology platform: the GameSTACK™ Internet Gaming System.

The identity of the US casino operator (“the Client”) will be disclosed following the receipt of suitable commercial and/or regulatory consents.

Dermot Smurfit, CEO of GAN commented:

“This is a landmark deal for GAN which reinforces the commercial appeal of our unique patented Simulated Gaming model to major US casino operators. We have proven multiple times the key benefits of the Simulated Gaming: Generate incremental income online; reactivate long-term lapsed patrons on-property; and increase on-property visitation and spend by existing patrons.

We are truly privileged to bring online one of the largest Native American casino operators in the US. Furthermore, with the Client’s multi-million dollar digital marketing commitment combined with GAN’s expert Market Services Team, we believe the Client will quickly secure significant Social Casino market share in the Southwest US region served by their land-based gaming enterprise.

I would like to take this opportunity to thank the Client for their trust in GAN bringing them online later this year. This flagship US casino operator client represents material revenue in 2016 for GAN and is anticipated to generate significant earnings for GAN over the multi-year term of the agreement.”

Highlights

The Client is the largest multi-property operation to contract with GAN to-date. GAN will bring to their highly-engaged patrons the Simulated Gaming™ experience in H2 2016 Simulated Gaming delivers a host of entertainment and marketing communication tools, enabling the Client to engage their loyalty base and new players with unprecedented levels of efficiency and at reduced costs from traditional media engagement Treating Simulated Gaming™ as a business line, the Client has given a material multi-million-dollar commitment to the digital marketing of Simulated Gaming™, targeting players within the Client’s vast patron database as well as driving new player acquisition through the platform With a vast enterprise and strong interest in sharing the Client’s Native American culture, the GAN platform allows the Client to create new and unique experiences online, such as utilizing GAN’s established skill-based casual mobile gaming capability and emerging virtual reality gaming offering in order to address a broader consumer demographic beyond that of a traditional social casino GameSTACK™ Internet gaming platform will be installed on-property in Summer 2016 enabling the Client the option of conducting real money mobile Internet gaming on-property at a future date and subject to regulatory consent Simulated Gaming™ is an innovative Internet gaming service designed by GAN specifically for land-based US casinos, offering a gaming-as-entertainment experience across web, mobile and VR together offering over 200 casino slot and table games, including poker, backgammon, gin rummy, poker dice and blackjack tournaments.

FAQ’s about GAN’s Simulated Gaming™

Launched in the US by GAN in January 2014, Simulated Gaming™ has proven to monetize Internet traffic to existing websites operated by land-based US casinos with average revenue per daily active user (ARPDAU) of $2.75 in 2014 and $2.82 in H1 2015, as against an original estimate of $0.60, greatly exceeding equivalent numbers reported by Social Casino operators on Facebook. Supported by 74 months of operating data across six (6) major US casinos’ deployments, Simulated Gaming™ is now proven to drive increased visitation on-property and in 2014 delivered on average a 28% uplift in on-property theoretical win from increased visitation by existing patrons who also engage with Simulated Gaming™ online. US casino operators report up to 50% of their surveyed casino patrons are already engaged in playing Social Casinos on Facebook. Simulated Gaming™ enables land-based US casinos access to the Social Casino market worth $3.3 billion annually worldwide in 2015 (source: Eilers & Krejcik Gaming, LLC) and is proven to increase property visitation among existing patrons, reactivate lapsed patrons bringing them back on-property and drive acquisition of new patrons from outside the typical drive distance to the property.

www.GAN.com

For further information please contact:

GAN FTI Consulting

Dermot Smurfit Mark Kenny/Jonathan Neilan/Melanie Farrell

Chief Executive Officer

+44 (0) 20 7292 6262 +353 1 6633686

dsmurfit@GAN.com gameaccount@fticonsulting.com

Davy

John Frain / Roland French

+353 1 679 6363

GAN | Overview

GAN is a leading developer and supplier of enterprise-level Business to Business gaming software systems and online gaming content. GAN is listed on the ESM Market of the Irish Stock Exchange and the AIM Market of the London Stock Exchange under the ticker: GAME

The Company has developed an Internet gaming enterprise software system, GameSTACK™, which it licences to online and land-based gaming operators as a turn-key technology solution for both regulated real-money and simulated online gaming. The Internet Gaming System, developed in London under a UK Gaming Commission licence, is certified to the highest technical standards currently required by gaming regulators.

GAN is also a leading developer of proprietary online games with a complementary business converting offline casino slot machines and table games into online equivalents on behalf of major land-based slot machine manufacturers including Aristocrat, Konami, Multimedia Games, Incredible Technologies, GamoMat, Reel Time Gaming, High Flyer Games, DEQ Systems Corp (EZ BACCARAT®) and Ainsworth.

GAN has an established business in Europe, licensing gaming content to UK, Spanish and Italian gaming operators including Bet365, William Hill, Rank, Lottomatica, Sisal MatchPoint and SNAI.

In the United States, GAN has partnered with Betfair Plc to provide its Internet Gaming System following the introduction of regulated real-money online gaming in New Jersey in November 2013. In New York, GAN has launched a Simulated Gaming™ website via www.EmpireCityCasino.com in September 2014. In Pennsylvania, GAN launched a Simulated Gaming™ website www.ParxOnline.com in March 2015 with on-property real money mobile gaming anticipated in 2015. In March 2015 Maryland Live! Casino in Maryland chose GAN to upgrade their existing free-to-play website to a monetized Simulated Gaming™ website, soft-launched in July 2015 and launched integrated with their casino management system in November 2015. In September 2015 major Californian Tribal casino operator San Manuel chose GAN’s Simulated Gaming™ launched in November 2015. In October 2015 American Casino & Entertainment Properties (ACEP) chose GAN’s Simulated Gaming™ launched in December 2015. In December 2015 Borgata Casino Hotel & Spa chose GAN’s Simulated Gaming™ launching in H1 2016. Also in December 2015 Lady Luck Interactive, a wholly-owned subsidiary of Isle of Capri Corporation, chose GAN’s Simulated Gaming™ launching in H1 2016. In February 2016 Rock Gaming (re-branded as Jack Entertainment) chose GAN’s Simulated Gaming™ to support their Ohio-based casino properties launching online in H1 2016. In March 2016 an undisclosed major casino operator in the North East chose GAN’s Simulated Gaming™ launching in H2 2016.

In March 2016 GAN launched its first virtual reality (VR) Simulated Gaming application containing authentic Class III slot machines compatible with Oculus Rift VR headsets and available to download from New York’s Empire City Casino Simulated Gaming desktop website located at http://play.EmpireCityCasino.com.

View source version on businesswire.com: http://www.businesswire.com/news/home/20160422005314/en/

Copyright Business Wire 2016

Date   Source Headline
22nd Mar 20161:00 pmRNSPosting of Circular
21st Mar 20165:34 pmRNSResult of Placing
21st Mar 20162:17 pmRNSProposed Placing
19th Feb 20167:00 amBUSStatement re GAN to provide Regulated Gaming for Leading New Jersey Casino
12th Feb 20165:53 pmBUSStatement re GAN to provide Simulated Gaming™ for Leading Midwestern Casino Group
23rd Dec 20157:00 amBUSStatement re GAN to launch Isle of Capri Simulated Gaming
22nd Dec 20154:35 pmBUSStatement re GAN to launch Borgata Simulated Gaming
1st Dec 20157:00 amBUSStatement re GAN Launches Maryland Live Social Casino
20th Nov 20157:00 amBUSStatement re Major Client launch for GAN in California
9th Nov 20157:00 amBUSStatement re Appointment of Michael Daly
19th Oct 20157:00 amBUSStatement re Major award win in Italy
16th Oct 20159:54 amRNSBlocklisting Interim Review
12th Oct 20155:15 pmBUSDirector/PDMR Shareholding
9th Oct 20153:37 pmBUSStatement re partnership with American Casino & Entertainment Properties LLC to launch a Simulated Gaming™ website in the US
1st Oct 20153:44 pmBUSStatement re Foxwoods Resort Casino Announcement
28th Sep 20157:00 amBUSHalf-yearly Report
16th Sep 20157:00 amBUSStatement re Half Year Results Announcement Date
11th Sep 20157:00 amBUSStatement re NetEnt enters the US Simulated Gaming market with GAN
8th Sep 201512:00 pmBUSStatement re Re-Branding to GAN
2nd Sep 20157:00 amBUSStatement re Opening of new North American Office
26th Aug 20152:00 pmBUSStatement re GameAccount and Incredible Technologies launch MEDUSA
12th Aug 20157:00 amBUSStatement re Partnership with San Manuel Digital
22nd Jul 20157:00 amBUSStatement re Slot Tournaments capability for Simulated Gaming™
30th Jun 20151:12 pmBUSAGM Statement
23rd Jun 20157:00 amBUSStatement re Goodbody Gaming Conference
22nd Jun 20156:00 pmBUSStatement re Successful Launch of Casual Mobile Gaming Platform Complementing Simulated Gaming™
9th Jun 20157:00 amBUSNotice of AGM
13th May 20157:00 amBUSChange of Registered Office
21st Apr 20158:38 amBUSStatement re ‘Casino Platform Supplier’ Award
17th Apr 20152:25 pmRNSDirector/PDMR Shareholding
17th Apr 20159:05 amRNSDirector/PDMR Shareholding
16th Apr 201512:17 pmRNSDirector/PDMR Shareholding
16th Apr 20157:00 amBUSFinal Results
8th Apr 20157:00 amBUSStatement re 2014 Full Year Results Conference Call
27th Mar 20154:40 pmRNSSecond Price Monitoring Extn
27th Mar 20154:35 pmRNSPrice Monitoring Extension
27th Mar 20157:00 amBUSStatement re Launch of EZ Baccarat® online
23rd Mar 20157:00 amBUSStatement re Participation in Morgan Stanley US Online Gambling Forum
9th Mar 20157:00 amBUSStatement re Maryland Live! Casino
27th Jan 20156:10 pmRNSBlocklisting Interim Review
23rd Jan 20154:35 pmRNSPrice Monitoring Extension
20th Jan 201511:03 amBUSHolding(s) in Company
11th Dec 20147:00 amBUSStatement re Deal with Spin Games
19th Nov 20147:00 amBUSStatement re Deal with Parx Casino
20th Oct 20144:58 pmRNSDirector/PDMR Shareholding
6th Oct 201412:09 pmRNSDirector/PDMR Shareholding
30th Sep 20147:00 amBUSStatement re Launch of Simulated Gaming™ Website with Empire City Casino
29th Sep 20147:00 amBUSHalf-yearly Report
29th Sep 20147:00 amBUSStatement re Extension of Simulated Gaming in Australia
22nd Sep 20147:00 amBUSStatement re First On-property Mobile Gaming Client

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