The latest Investing Matters Podcast episode featuring Jeremy Skillington, CEO of Poolbeg Pharma has just been released. Listen here.

Less Ads, More Data, More Tools Register for FREE

Pin to quick picksGAN.L Regulatory News (GAN)

  • There is currently no data for GAN

Watchlists are a member only feature

Login to your account

Alerts are a premium feature

Login to your account

Half-yearly Report

29 Sep 2014 07:00

GameAccount Network plc

2014 Half Year Results

LSE: GAME

ISE: GAME

London & Dublin | 29 September, 2014: GameAccount Network plc (“GameAccount Network” or the “Group”), a leading developer and supplier of enterprise-level B2B gaming software and online gaming content, announces results for the six months ended 30 June 2014.

Financial Overview

Net Revenue of £4.2m (2013: £9.1m) Excluding system sales of £1.1m (2013: £6.8m), underlying Net Revenue increased 34% to £3.1m (2013: £2.3m) Clean Ebitda1 loss of £0.4m (2013: Earnings of £5.9m), in line with expectations Loss before tax of £0.9m (2013: Profit before tax of £4.9m) and loss per share of £0.02 (2013 EPS £0.16) Strong balance sheet: cash and cash equivalents at the end of the period of £14.0m (2013: £2.2m) Net Assets at the end of the period of £16.9m (2013: £5.8m)

Strategic & Operating Developments

Launched Simulated Gaming™ in Connecticut & signed two (2) new US casino clients Post period end signed two (2) further Simulated GamingTM clients in the US and a further agreement to launch in the Australian market with a consortium of six gaming clubs Developed real money On-property Mobile Gaming capability. Post period announced first on-property mobile gaming client Expanded Internet gaming platform delivered for Betfair in New Jersey Strategic platform provision deal with Konami Gaming, Inc. Continued development of new iSight Back Office™ in US & Europe. Launched post period Invested in US and UK infrastructure: Technical, Licensing, People & Patents

Dermot Smurfit, CEO of GameAccount Network commented:

“The first half of 2014 has continued the period of investment for GameAccount, and, performance to date is in line with our expectations.

Following a transformational year in 2013, GameAccount has continued to position its business to capture growth in online gaming markets, particularly in the US. The first half of 2014 saw the launch of key products across our offering, in particular Simulated Gaming™, together with a number of significant commercial and strategic developments.

Following our launch of real-money gaming in New Jersey last year, the launch of Simulated Gaming™ across the United States has been another innovative step for the business. Simulated GamingTM represents a US market opportunity estimated at $250m2 in 2015 which is immediately addressable and not contingent on the pace of regulation. We contracted with Foxwoods Resort Casino in 2013 which contributed to revenues in the first half of 2014. Year to date we have contracted with a further four casinos including Osage Casinos, Parx Casino, Empire City Casino and an undisclosed multi-State casino operator which will begin to contribute to revenues in Q4. Initial performance metrics for Simulated Gaming ™ are significantly ahead of expectations and the prospects for this business are exciting. We have today also announced the launch of Simulated Gaming ™ in Australia and are uniquely positioned to capitalise on the opportunities in this market.

Real-money gaming in New Jersey and the pace of regulation in the US market has been slower than expected but we are confident in the long-term prospects for real-money gaming in the years ahead. For 2015 we believe that the opportunity for GameAccount Network with Simulated Gaming ™ will substantially compensate for the slower than expected pace of the development of real-money gaming in the US.

Our investment in the business continues and we have grown our team and expanded our technical expertise, US infrastructure and gaming content portfolio in the first half. Consistent with our commitment at IPO, we were also recently awarded a patent for our iBridge Framework™ which will protect and benefit the business as we grow in the US market.

Our first half revenue from gaming system sales was down year-on-year however we are actively engaging with multiple potential system buyers and we remain confident in our ability to continue to deliver on sales of our gaming system to casino equipment manufacturers although the timing of such sales remains uncertain.”

Notes

1. Clean EBITDA is a non GAAP company specific measure and excludes interest, tax, depreciation, amortisation, share based payment expense and other items which the directors consider to be non-recurring and one time in nature

2. Estimate from independent consultancy commissioned by GameAccount Network

Note regarding forward-looking statements

This announcement includes forward-looking statements, including statements concerning current expectations about future financial performance and economic and market conditions which GameAccount Network believes are reasonable. However, these statements are neither promises nor guarantees, but are subject to risks and uncertainties that could cause actual results to differ materially from those anticipated.

For further information please contact:
GameAccount Network FTI Consulting
Dermot Smurfit Mark Kenny/Jonathan Neilan
Chief Executive Officer
+44 (0) 20 7292 6262 +353 1 6633686

dsmurfit@GameAccountNetwork.com

gameaccount@fticonsulting.com

Davy

John Frain / Roland French
+353 1 679 6363

Half Year Results Conference Call Details

The GameAccount Network management team will host a conference call for analysts & institutional investors at 08.00 BST (03.00 EST).

Please use the following dial in numbers:

UK/International Participants: +44 203 139 4830

US Participants: +1 718 873 9077

Ireland Participants: +353 1 696 8154

Participant Pin Code: 50940668#

The Half Year Results Press Release and Presentation is available to download from the website, www.GameAccountNetwork.com

GameAccount Network plc

FINANCIAL AND OPERATIONAL REVIEW

Summary

Gross income of £13.2m is 22% less than the £17m recorded in the comparative period. Net revenue for the six months ended 30 June 2014 was £4.2m compared to £9.1m for the same period in 2013. The results for the first half of 2013 benefited from the recognition of a material system sale which generated £6.8m in gross income and net revenue in that period. On an underlying basis, net revenue excluding the impact of this system sale increased by 34% from £2.3m to £3.1m. This increase was generated primarily from increased platform and game development fees from the US market in line with the Group’s stated strategy to move towards higher margin product verticals. Loss before taxation of £0.9m compared to a profit of £4.9m in 2013 and loss after tax of £0.9m compares to a profit after tax of £3.9m for the comparative period in 2013.

The Group continues to invest heavily in the underlying Internet Gaming System capability and US market opportunity primarily through increased headcount in the UK and the continued expansion of the US sales team. The Group believes this investment is necessary in order to ensure that it is in a position to capitalise on the immediate Simulated GamingTM opportunity in the US and other markets.

Cash and cash equivalents for the period was £14.0m compared to £2.2m for the comparative period and Net Assets as at 30 June 2014 was £16.9m, an increase of £11.0m compared to the same period for the previous year.

Revenue

Gross Income decreased by 22% from £17m in the six months ended 30 June 2013 to £13.2m for the current period. This decrease has primarily been due to decreased gross income as a result of the timing of the recognition of revenues from a significant system sale in the six month period ended 30 June 2013. Underlying adjusted Gross Income excluding this system sale has increased by 20% to £12.2m in 2014.

Net revenue for the period of £4.2m is £4.9m less than the comparative six month period. The six month period for 2013 included revenues from a material system sale of £6.8m. Adjusting for the impact of this system sale, net revenue for the current period has increased by £0.8m to £3.1m primarily due to revenues generated through incremental platform development in the New Jersey market and additional game development fees for the conversion of existing offline slots titles to the online market in the US and regulated markets in Europe. B2B revenue share and other revenues increased from £1.3m to £1.4m including revenues from our European content distribution business and initial revenues from both real money gaming and simulated gaming in the US market. B2C net revenue decreased from £0.6m to £0.3m.

Expenses

Distribution costs include royalties payable to third parties, B2B and B2C direct marketing expenditure and the direct costs of operating the hardware platforms deployed across the business have increased from £1.4m to £1.6m for the six months to 30 June 2014. The increase is due primarily to increased royalties payable to providers of third party games content in Europe and the US and the incremental cost of operating hardware platforms due to expansion into the US regulated market.

Administration expenses include the costs of personnel and related expenditure for both the London and Nevada offices. Total administrative expenses have increased from £2.8m in 2013 to £3.5m in the period ended 30 June 2014 primarily due to increased headcount both in the UK and US to support the groups continued investment in both the underlying Internet Gaming System, enhanced games team capability in the UK and expanded sales presence in the US. This investment has enabled expansion into the US market primarily through strengthening the Group’s delivery capability to capitalise on the immediate opportunity presented by Simulated Gaming across the US market.

EBITDA

Loss before interest, tax, depreciation and amortisation (Clean EBITDA) of £0.4m is £6.3m lower than the comparative figure (2013 earnings of £5.9m) reflecting the impact of the timing of system sales in the comparative period.

Clean EBITDA is a non GAAP company specific measure and excludes interest, tax, depreciation, amortisation, share based payment expense and other items which the directors consider to be non-recurring and one time in nature. The Directors regard Clean EBITDA as a reliable measure of profits that is not unduly subjective.

H2 Outlook

B2B game and platform development revenues continue to perform in line with expectations. B2B revenue share and other B2B revenues should benefit from continued growth in slots play in the Italian market; increased simulated gaming revenues from the existing deployment in Connecticut (Foxwoods Resort Casino); and, real money gaming revenues from New Jersey. Revenue will also benefit from the Q4 launch of additional simulated gaming deployments in New York (Empire City Casino) and Pennsylvania (Parx Casino).

The sale of internet gaming systems remains a key component of our current earnings stream. The Group expects to complete a material system sale before the end of 2014, however, the timing of such sale is uncertain. The financial outcome for the 2014 full year will be significantly impacted by the successful conclusion of a system sale; as was our performance in 2013.

2014 is a period of investment and performance is in line with our stated plan. The steps we have taken since IPO, and continue to take, position the Group for continued performance. We are increasingly well placed, with balance sheet strength, to capitalise on the opportunities presented by our simulated and real money gaming businesses in the US.

Cashflow

The cash balance at 30 June 2014 was £14.0m (2013: £2.2m) representing an increase of £11.8m. Cash balances have been significantly bolstered from the proceeds of issuing new shares in November 2013. During the period the Group has continued to invest in the underlying Internet Gaming System deployment capability and cash has decreased by £2.8m from £16.9m held at the end of 2013. In addition to operating cash outflow before movements in working capital and taxation of £0.3m cash outflows during the period include additional investment in working capital of £1.3m, £1.0m in incremental investment in intangible fixed assets primarily related to the capitalisation of internal development time and £0.2m invested in fixed assets including the acquisition of new hardware to establish a platform in the United States market.

KEY PERFORMANCE INDICATORS

The performance of the group during the year demonstrates the group’s strategy to both consolidate the core gaming content distribution business in Europe and to grow through higher margin revenue opportunities including IGS sales and Game Development in regulated markets. The directors regard clean earnings before interest, tax, depreciation and amortisation (“Clean EBITDA”) as a reliable measure of profits and the group’s key performance indicators are set out below:

H1 2014 H1 2013
£000 £000
Gross income from gaming operations and services 13,231 16,895
Net revenue 4,166 9,106
Clean EBITDA (444) 5,862
Net assets 16,860 5,821
Cash and cash equivalents 14,033 2,211

The Board also monitor customer related KPIs, including number of active players, revenue by partner, business segment profitability and geographic split of turnover.

GameAccount Network Plc

For the period ended 30 June 2014

Consolidated statement of comprehensive income

Notes

Six months ended

30 June 2014

£000

Unaudited

Six months ended30 June 2013£’000

Unaudited

Year ended31 December2013£’000

Audited

Continuing Operations

Gross income from gaming operations and services

13,231

16,985 29,657
Net revenues 3 4,166 9,106 12,264
Distribution costs (1,623) (1,437) (3,039)
Administrative expenses (3,493) (2,765) (7,671)
Total operating costs (5,116) (4,202) (10,710)
Clean EBITDA (444) 5,862 4,109
Depreciation (171) (155) (289)
Amortisation of intangible assets (271) (264) (511)
Exceptional costs 5 (29) (528) (1,705)
Employee share-based payment charge (35) (11) (50)
Operating (loss)/profit (950) 4,904 1,554
Finance income 42 4 15
(Loss)/ Profit before taxation (908) 4,908 1,569
Tax charge - (980) (460)
Profit for the period attributable to owners of the Company and comprehensive income for the period

(908)

3,928 1,109

Basic earnings per share attributable to owners of the parent during the period

Basic (pence) 9 (1.63) 15.88 4.14
Diluted (pence) 9 (1.63) 9.05 2.41

Clean EBITDA is a non GAAP company specific measure and excludes interest, tax, depreciation, amortisation, share based payment expenses and other items which the directors consider to be non-recurring and one time in nature. Where not explicitly mentioned, EBITDA refers to EBITDA from continuing operations.

GameAccount Network Plc

For the period ended 30 June 2014

Consolidated statement of financial position

Notes At 30 June

2014£’000

Unaudited

At 30 June

2013£’000

Unaudited

At 31 December

2013£’000

Audited

Non-current assets
Intangible assets 1,671 650 912
Property, plant and equipment 648 393 597
Deferred tax asset 510 20 510
2,829 1,063 2,019
Current assets
Trade and other receivables 6 3,484 4,318 2,730
Cash and cash equivalents 14,033 2,211 16,895
17,517 6,529 19,625
Total assets 20,346 7,592 21,644

Current liabilities

Trade and other payables 7 3,486 1,771 3,954
3,486 1,771 3,954
Total liabilities 3,486 1,771 3,954

Equity attributable to equity holders of parent

Share capital 8 558 436 557
Share premium account 14,570 10,696 14,528
Retained earnings 1,732 (5,311) 2,605
16,860 5,821 17,690
Total equity and liabilities 20,346 7,592 21,644

GameAccount Network Plc

For the period ended 30 June 2014

Consolidated statement of changes in equity

Sharecapital£’000 Sharepremium£’000 Retainedearnings£’000 Totalequity£’000
At 1 January 2013 434 10,696 (9,250) 1,880
Issue of equity share capital 2

-

-

2
Profit and total comprehensive income for the year

-

-

3,928 3,928
Employee share-based payment charge

-

-

11 11
At 30 June 2013(Unaudited) 436 10,696 (5,311) 5,821
Profit and total comprehensive income for the period

-

-

(2,830) (2,830)
Employee share-based payment charge

-

-

50 50
Issue of equity share capital 121 15,128

-

15,249
Issue costs

-

(600)

-

(600)
Effect of capital reduction

-

(10,696) 10,696

-

At 31 December 2013 557 14,528 2,605 17,690
Profit and total comprehensive income for the period - - (908) (908)
Employee share-based payment charge - - 35 35
Issue of equity share capital 1 42 - 43
At 30 June 2014 (Unaudited) 558 14,570 1,732 16,860

The following describes the nature and purpose of each reserve within equity:

Share Capital Represents the nominal value of shares allotted, called up and fully paid
Share Premium Represents the amount subscribed for share capital in excess of nominal value
Retained Earnings Represents the cumulative net gains and losses recognised in the consolidated statement of comprehensive income

GameAccount Network Plc

For the period ended 30 June 2014

Consolidated statement of cash flows

Period ended

30 June 2014£’000

Unaudited

Period ended

30 June 2013£’000

Unaudited

Year ended 31December 2013£’000

Audited

Cash flow from operating activities

(Loss)/Profit for the period before taxation

(908) 4,908 1,569
Adjustments for:
Amortisation of intangible assets 271 264 511
Depreciation of property, plant and equipment 171 155 289
Share based payment expense 35 11 50
Net finance income (42) (4) (15)
Foreign exchange 153 (24) 238

Operating cash flow before movement in working capital and taxation

(320) 5,310 2,642

Increase in trade and other receivables

(891) (2,906) (1,369)
(Decrease)/Increase in trade and other payables (466) (1,575) 612
Taxation 40 30 30

Cash generated from operations

(1,637) 859 1,915
Cash flow from investing activities
Purchase of intangible fixed assets (1,030) (250) (759)
Purchases of property, plant and equipment (222) (115) (453)
Net cash used in investing activities (1,252) (365) (1,212)
Cash flow from financing activities
Interest received 42 4 15
Net proceeds on issue of shares 43 2 14,651

Net cash generated from financing activities

85 6 14,666

Net (decrease)/increase in cash and cash equivalents

(2,804) 500 15,369

Cash and cash equivalents at beginning of period

16,895 1,668 1,668
Effect of foreign exchange rate changes (58) 43 (142)

Cash and cash equivalents at end of period

14,033 2,211 16,895

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements

1. Basis of preparation and accounting policies

The financial information for the period ended 30 June 2014 does not constitute the full statutory accounts for that period. The Annual Report and Financial Statements for 2013 have been filed with the Registrar of Companies. The Independent Auditors' Report on the Annual Report and Financial Statement for 2013 was unqualified, did not draw attention to any matters by way of emphasis, and did not contain a statement under 498(2) or 498(3) of the Companies Act 2006.

This interim report, which has neither been audited nor reviewed by independent auditors, was approved by the board of directors on 26 September 2014. The financial information in this interim report has been prepared in accordance with the recognition and measurement requirements of International Financial Reporting Standards as adopted for use in the EU (IFRSs). The accounting policies applied by the Group in this financial information are the same as those applied by the Group in its financial statements for the year ended 31 December 2013 and which will form the basis of the 2014 financial statements. A number of new and amended standards have become effective for periods beginning on 1 January 2014; however none of these are expected to materially affect the Group.

The risks and uncertainties and significant estimates and judgements faced by the Group have not changed significantly since the 2013 Annual Report was published and are not expected to change significantly during the remaining six months of the financial year.

2. Judgements and estimates

The preparation of interim financial statements in conformity with IFRSs requires management to make judgements, estimates and assumptions that affect the application of accounting policies and the reported amounts of assets and liabilities, income and expenses. Actual results may differ from these estimates.

In preparing these condensed consolidated interim financial statements, the significant judgements made by management in applying the Group's accounting policies and the key sources of estimation uncertainty were consistent with those that applied to the consolidated financial statements as at and for the year ended 31 December 2013.

3. Net revenue

Period ended30 June 2014£’000

Unaudited

Period ended30 June2013£’000

Unaudited

Year ended31 December2013£’000

Audited

B2C 319 599 983
B2B

- Game and platform development

2,450 7,212 8,714

- Revenue share and other revenue

1,397 1,295 2,567
Total B2B 3,847 8,507 11,281
4,166 9,106 12,264

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements (continued)

4. Segmental information

Information reported to the Group’s Chief Executive, the strategic chief operating decision-maker, for the purposes of resource allocation and assessment of the Group’s segmental performance is primarily focused on the origination of the revenue stream. The Group’s principal reportable segments under IFRS 8 are therefore as follows:

• Business to business (“B2B”)

• Business to consumer (“B2C”)

Segment revenues and results

The following is an analysis of the Group’s revenue and results by reportable segment.

Period ended 30 June 2014 (Unaudited) B2C£’000 B2B£’000 Total£’000
Net revenue 319 3,847 4,166
Distribution costs (excluding depreciation and amortisation) (465) (716) (1,181)
Segment result (146) 3,131 2,985
Administration expenses (3,493)
Depreciation (171)
Amortisation of intangible assets (271)
Finance income 42
Loss before taxation (908)
Taxation -
Loss for the period after taxation (908)
Period ended 30 June 2013 (Unaudited) B2C£’000 B2B£’000 Total£’000
Net revenue 599 8,507 9,106
Distribution costs (excluding depreciation and amortisation) (681) (337) (1,018)
Segment result (82) 8,170 8,088
Administration expenses (2,765)
Depreciation (155)
Amortisation of intangible assets (264)
Finance income 4
Profit before taxation 4,908
Taxation (980)
Profit for the period after taxation 3,928

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements (continued)

Year ended 31 December 2013 (Audited) B2C£’000 B2B£’000 Total£’000
Net revenue 983 11,281 12,264
Distribution costs (excluding depreciation and amortisation) (1,096) (1,143) (2,239)
Segment result (113) 10,138 10,025
Administration expenses (7,671)
Depreciation (289)
Amortisation of intangible assets (511)
Finance income 15
Loss before taxation 1,569
Taxation (460)
Profit for the year after taxation 1,109

The accounting policies of the reportable segments follow the same policies as described in note 2. Segment result represents the gross profit earned by each segment without allocation of the share of administration costs including Directors’ salaries, finance costs and income tax expense. This is the measure reported to the Group’s Chief Executive for the purpose of resource allocation and assessment of segment performance.

Administration expenses comprise principally the employment and office costs incurred by the Group.

Segment assets and liabilities

Assets and liabilities are not separately analysed or reported to the Group’s Chief Executive and are not used to assist in decisions surrounding resource allocation and assessment of segment performance. As such, an analysis of segment and liabilities has not been included in this financial information. All non-current assets are located in Europe and USA.

Geographical analysis of revenues

This analysis is determined based upon the location of the legal entity of the customer.

Periodended30 June2014£’000

Unaudited

Period

ended

30 June

2013

£000

Unaudited

Yearended31 December2013£’000

Audited

UK and Channel Islands 789 1,346 2,735
Italy 587 567 941
USA 1,537 119 1,314
Australia 1,147 6,903 7,007
Rest of the World 106 171 267
4,166 9,106 12,264

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements (continued)

Geographical analysis of non-current assets

At30 June2014£’000

Unaudited

At30 June2013£’000

Unaudited

At31 December2013£’000

Audited

UK and Channel Islands 2527 1,044 1,726
USA 302 - 288
Italy - 19 5
2,829 1,063 2,019

5. Exceptional costs

Periodended30 June

2014£’000

Unaudited

Periodended30 June

2013£’000

Unaudited

Yearended31 December2013£’000

Audited

IPO transaction costs - - 1,349
Other transaction costs - 314 333
Compensation for loss of office, redundancy and compromise costs, together with associated legal expenses 29 214 214
Other exceptional costs - - 137
Exceptional income (Remote Gaming Duty refund) - - (328)
29 528 1,705

6. Trade and other receivables

At30 June2014£’000

Unaudited

At

30 June2013£’000

Unaudited

At31 December2013£’000

Audited

Trade receivables 1,942 792 1,091
Other receivables 264 186 275
Prepayments and accrued income 1,232 3,285 1,279
Corporation tax receivable 46 55 85
3,484 4,318 2,730

Other receivables include amounts due from payment service providers and VAT recoverable

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements (continued)

7. Trade and other payables

At 30 June

2014£’000

Unaudited

At 30 June

2013£’000

Unaudited

At 31 December 2013£’000

Audited

Amounts falling due within one year
Trade payables 1,200 742 1,561
Other taxation and social security 151 96 310
Other payables 539 277 379
Accruals and deferred income 1,596 656 1,704
3,486 1,771 3,954

8. Share capital

At30 June2014£’000

Unaudited

At30 June2013£’000

Unaudited

At31 December2013£’000

Audited

Ordinary shares 558 248 557
Preference shares

-

188

-

558 436 557

Issue of shares

216,480 ordinary shares of 1p each were issued at a premium of 21p during the period ended 30 June 2014.

GameAccount Network Plc

For the period ended 30 June 2014

Notes to the financial statements (continued)

9. Earnings per share

Basic earnings per share is calculated by dividing the profit attributable to equity shareholders of the company by the weighted average number of ordinary shares in issue during the period. The number of shares in issue has been restated for the share split that occurred in 2013.

Diluted earnings per share is calculated by adjusting the weighted average number of ordinary shares outstanding to assume conversion of all dilutive potential ordinary shares The company has share options and a calculation is done to determine the number of shares that could have been acquired at fair value (determined as the average market share price for the period) based on the monetary value of the subscription rights attached to the outstanding share options. The number of shares calculated as above is compared with the number of shares that would have been issued assuming the exercise of the share options.

Periodended30 June2014Pence

Unaudited

Periodended30 June2013Pence

Unaudited

Yearended31 December2013Pence

Audited

Basic (1.63) 15.88 4.14
Diluted (1.63) 9.05 2.41
Earnings Periodended30 June2014£’000

Unaudited

Periodended30 June2013£’000

Unaudited

Yearended31 December2013£’000

Audited

(Loss)/Profit for the period (908) 3,928 1,109
Denominator Periodended30 June2014Number

Unaudited

Periodended30 June2013Number

Unaudited

Yearended31 December2013Number

Audited

Weighted average number of equity shares (basic) 55,882,538 24,737,098 26,762,284
Weighted average number of equity shares for diluted EPS 57,770,747 43,414,923 45,968,929

Copyright Business Wire 2014

Date   Source Headline
5th May 202010:59 amRNSScheme of Arrangement becomes Effective
5th May 20207:30 amRNSSuspension - GAN PLC
5th May 20207:00 amRNSResult of GAN Limited U.S. Fundraise and IPO
1st May 20205:30 pmRNSGan
1st May 20202:26 pmRNSGAN Limited U.S. Roadshow Update
30th Apr 202011:05 amRNSSecond Price Monitoring Extn
30th Apr 202011:00 amRNSPrice Monitoring Extension
29th Apr 202011:06 amRNSSecond Price Monitoring Extn
29th Apr 202011:01 amRNSPrice Monitoring Extension
27th Apr 20201:45 pmRNSLaunch of GAN Limited U.S. Roadshow
22nd Apr 202011:31 amRNSCourt Sanction of the Scheme of Arrangement
20th Apr 20207:00 amRNSPA Gambling Growth for March 2020
17th Apr 20207:00 amRNSNJ Gambling Growth for March 2020
16th Apr 20207:00 amRNSGAN UK Scheme of Arrangement Update
9th Apr 20207:00 amRNSGAN FAQ on Scheme of Arrangement & NASDAQ Listing
3rd Apr 202011:17 amRNSDirector/PDMR Shareholding
31st Mar 202012:18 pmRNSResults of Court Meeting and General Meeting
30th Mar 20207:00 amRNSPA Gambling Growth for February 2020
27th Mar 20207:00 amRNSGAN Confirms Internet Gambling in Michigan State
26th Mar 202012:54 pmRNSDirector/PDMR Shareholding
25th Mar 20209:05 amRNSSecond Price Monitoring Extn
25th Mar 20209:00 amRNSPrice Monitoring Extension
25th Mar 20207:00 amRNSGAN Announces Trading Update & 2019 Results
24th Mar 20202:00 pmRNSPrice Monitoring Extension
23rd Mar 20209:05 amRNSSecond Price Monitoring Extn
23rd Mar 20209:00 amRNSPrice Monitoring Extension
20th Mar 20204:48 pmRNSSecond Price Monitoring Extn
20th Mar 20204:41 pmRNSPrice Monitoring Extension
20th Mar 20202:00 pmRNSPrice Monitoring Extension
20th Mar 202011:06 amRNSSecond Price Monitoring Extn
20th Mar 202011:00 amRNSPrice Monitoring Extension
18th Mar 20204:43 pmRNSSecond Price Monitoring Extn
18th Mar 20204:39 pmRNSPrice Monitoring Extension
17th Mar 20209:05 amRNSSecond Price Monitoring Extn
17th Mar 20209:00 amRNSPrice Monitoring Extension
16th Mar 202011:05 amRNSSecond Price Monitoring Extn
16th Mar 202011:00 amRNSPrice Monitoring Extension
13th Mar 20204:23 pmRNSPosting of Scheme Circular
13th Mar 202010:27 amRNSHolding(s) in Company
13th Mar 20209:05 amRNSSecond Price Monitoring Extn
13th Mar 20209:00 amRNSPrice Monitoring Extension
13th Mar 20207:00 amRNSNJ Gambling Growth for February 2020
10th Mar 20207:00 amRNSGAN Announces Favorable Italy Trading Update
9th Mar 20209:05 amRNSSecond Price Monitoring Extn
9th Mar 20209:00 amRNSPrice Monitoring Extension
3rd Mar 20202:06 pmRNSGAN Files UK Scheme of Arrangement
3rd Mar 20209:48 amRNSHolding(s) in Company
20th Feb 20207:00 amRNSPA Gambling Growth for January 2020
20th Feb 20207:00 amRNSPA Gambling Growth for January 2020
14th Feb 20207:00 amRNSJanuary 2020 New Jersey Gaming Growth

Due to London Stock Exchange licensing terms, we stipulate that you must be a private investor. We apologise for the inconvenience.

To access our Live RNS you must confirm you are a private investor by using the button below.

Login to your account

Don't have an account? Click here to register.

Quickpicks are a member only feature

Login to your account

Don't have an account? Click here to register.