RE: Paul on Shares Magazine Video.26 Sep 2019 03:27
More clues?
I think VR is going to be bigger than people realize.
Mark Zuckerberg
We want the device to be affordable for people. So, we're pushing really aggressively on cost.
Mark Zuckerberg
What about eye tracking? That's something that's considered key for VR and AR. And there are questions about what happens with eye-tracking data. Oculus hasn't done eye tracking yet.
There are a bunch of sensors that you want to add, but part of what needs to get worked out is, if you added every sensor imaginable, then you get to a device that's bulkier, that eats more energy. So that's going to be the basic constraints on this, is there's social acceptability -- can you get something that is reasonable? And can you get something that doesn't consume so much energy that either burns through the battery quickly or just gets too hot, right, to wear on your face?
So, assume that that's part of the question that we're trying to figure out: What do we need to deliver to deliver real presence? That's the big question for us. Other folks might be thinking about, OK, well, what can I make in glasses that would be useful? For us, it's the magical thing about AR and VR, compared to every other computing platform before, is that it actually could let you feel like you're there with a person that makes you feel more present, rather than pulling you away from people like we do with our phones and computers today. And to me, that's the holy grail of the mission of this company, making it so that you could be anywhere in the world, and you can feel present with people both for social, and for work.