RE: RE: Should help4 Mar 2019 15:36
I believe the only mistake with Titanic PSVR was that the release date was delayed. It seems the same has happened with this latest feature?
Personally I would be prioritising PSVR release vs the rest due to the number of headsets, although that might change when the Oculus Quest is released, as I understand the port across from Rift to Quest will be very simple, so hopefully VRE should be ready to have all their features available on the Quest upon it's release this spring.
ENGAGE - As far as I see it, it is free to create content, then the creator keeps 70% and VRE take 30% if I have the numbers correct? This means attracting content creators is key as far as I can see it. They have partnered with Oxford Uni and Shenandoah Uni in the US, need to see more of these (much more). They should be targeting any Training provider and getting out there to demonstrate the tech so creating content on the platform, forget the big names, there are thousands and thousands of training providers out there. Are 2 BD appointments enough?