Charles Jillings, CEO of Utilico, energized by strong economic momentum across Latin America. Watch the video here.
Good to see some positive momentum building, I held throughout the drop, didn’t top up this time and regret that now. As for being “a universe away” from 25p as helx puts it - today it has risen 20% without any news. Do this 3 more times and we are basically back to 25p. It rose 50% on the last deal. I don’t think 25p is that far away...
Exactly. If you were so sure a share was going to fail then wouldn’t you just sit back and watch. Why would you bother posting it over and over again, especially on a Saturday. The desperate and constant posting on here makes no sense. It’s bizarre.
I can understand that, I have said before the handling of the RNSs has been very poor, this is one of the risks of AIM and inexperienced companies. However it doesn’t change the tech, the sector or some of the deals that they have done. So I don’t find it credible when posters who were tipping this company to be huge are almost overnight coming out and saying the share price will go to 5p, will never hit 50p, they will go bankrupt etc. It’s laughable.
The negativity is coming from posters who were previously so positive about bidstack. It is obvious they sold during the period of silence when the share price drifted down or after the first RNS, which is understandable, and are now unable to accept the change in sentiment following what is without doubt a great deal. The posts would have more credibility if they weren’t so constant and bitter sounding. Everyone makes mistakes buying shares, whether you think your original buy was a mistake or selling was a mistake, either way just move on. If you no longer hold why waste your time, plenty of other shares to research and invest in.
Jabberba I wouldn’t go that far. Surely you can see this has been handled poorly - even with our “Christmas present” as you put it most are still significantly down, we haven’t even reached the level we are at before the missed target RNS. Had he not overpromised earlier in the year or released the RNSs together I think the share price would have been a lot more stable. Understandably a lot of people have lost faith in him now.
Anyone else feel this company has missed a big opportunity to do something in time for Christmas? A live show, a bundle of virtual tickets to future gigs, releasing the famous MelodyVR viewer, anything...would have made a great Christmas present for thousands of people. If everything is in place technically why does this company move so slowly. I thought the idea with these new innovative tech companies was that they scale quickly. What have we had this year? A festival and a couple of good morning Britain shows....
Was extremely disappointed with the first RNS after the silence and the infamous nibbling on toast update. The lack of revenue, although not great, was a secondary issue and the main problem was how this was kept back after JD ramping so much earlier in the year and maintaining the 5.9m target throughout the year when he probably knew it wasn’t going to be hit. Ordinarily I would have bought on the drop yesterday and averaged down as I still believe the tech is great and strongly believe advertising in gaming will be huge in the future. However as I no longer trusted the CEO I didn’t buy and missed out on the rise today.
Overall mixed feelings, happy to hold for now but will not buy anymore until the communication improves and trust is restored.
P.s I do think it is a bit strange that some posters who were claiming just 2 days ago this was the best company since sliced bread are now trashing it left right and centre. Say what you like about the CEO but the proposition, the advisory board, the contacts and the tech hasn’t changed.
Haven’t posted for a while but have been reading and it has been getting a bit silly on here with the derampers. I am still holding and believe in the team and the company. What the derampers fail to realise when they point out the tiny H1 revenue and low number of games announced is that the DSPs give us frictionless scaleability. JD has sacrificed short term revenue to ensure he can scale up quickly. This is a business that can go from no revenue to huge revenue very quickly because of the way JD is building it. I would much rather have the frictionless scalability in place than better H1 revenues and no way of scaling them quickly. It is clear Bidstack aren’t aiming to be just 100m or 200m company, they are aiming much much higher. If they achieve anything close to 5.9m second half revenues then that is very impressive and they are on track. Given what JD has been saying I would be very surprised if they missed by a long way.
Aside from this, what I have seen from the technology looks great and I don’t think it is a difficult sell to advertisers. It is a no brainer to advertise in games given the market size. The list of advertisers provided by other posters confirms this. At this point I don’t see any reason why the business would fail and so continue to hold.
Not concerned at this stage about the lack of revenue because I understand the reasons behind it I.e. focussing on getting the DSPs in place for frictionless scale. We have seen this happen with the deals with Trade Desk, DAN, AppNexus etc so I believe this explanation. James has decided to forego short term revenue so that they can scale quicker. He is looking at the bigger picture and sees that in a year or two a 1.5m revenue target for H1 will be irrelevant. I would actually be more worried if they had been focussing on revenue and hit 500k or 600k than the 30k they actually got.
If something was wrong the DSPs wouldn’t have signed up and FM wouldn’t have committed to another 3 years.
Worth remembering that Pubguard were happy to be bought ought by share options at 34p rather than cash. They will have seen the plans, revenue forecasts etc and decided that 34p was an attractive price, so much so that they sold their company in full at that price. I would give their opinion on the value of the company more weight than some of the shorters on here.
Have been a holder here for a long time and will continue to hold but agree that this is an incredibly frustrating company as it has so much potential but appears to move very slowly. Everything is in place except the public awareness, I understood moving slowly when there was a lack of vr headsets but now they are on mobile what is holding them back from releasing a schedule of shows? One show every few months isn’t going to be enough to make this grow.
HivedOff I don’t really see bidstack ever being (even if it reaches its potential) a being a company that the average person would have heard of. They are a business to business company, as long as the game publishers and marketing teams at big companies have heard of them we don’t need gamers to be aware of them. Infact if they are truly native and non-intrusive i would hope gamers don’t know about them. There are hundreds of business with huge market caps that the average person would not have heard of so I don’t see twitter followers being a key metric for us.
The viewing figures were fine. Not amazing but not bad. The important thing now is to build on the momentum and keep people interested by announcing some more shows asap. We cannot have another month of nothing but old content as people will lose interest.
Ah ok that explains it - thanks!
Would have thought the app downloads on the google playstore would have gone up - still saying as 10k+
I also like the new business model here as it is an easier transition to VR for both the consumer and the businesses.
As a consumer...
Would I pay £400 for a VR headset plus extra for content right now - probably not
Would I pay £5-10 for a one off experience to see what VR is all about - absolutely
Similarly for business...
Would I pay x thousands of pounds up front costs for the machines etc - probably not
Would I install the machines with no upfront capital costs and share additional revenue - absolutely
I read on Twitter a statement from someone who was claiming that bidstack is overvalued that bidstack is limited to sports games such as FM or Grid and won’t work in most games. While there may be some truth is this at the moment, I think in game advertising has the potential to change the way developers create games in the future. If they know they can now use the bidstack plug in (and it will generate additional revenue for them) then they will proactively look to include more spaces for advertising when developing their new games. It will become another factor in game design and I am sure these creative geniuses can think of many ways to include native ads in games without impacting the gamer too much.
Some companies may announce they are advertising in games for extra PR or it may get covered by news stories. However I think most of the time we will only see how popular it has become in the revenue figures. Eventually advertising in games will become the norm and it will just become a regular allocation for an advertiser. A lot of the time they will look for the number of impressions and whether this is online or in game won’t matter too much.
I imagine the plug in will be automatically linked to the DSP and if a game developer uses the plug-in in their game then the space is automatically available to buy on AppNexus. The game developer probably sets the criteria they want - i.e demographic playing the game, any averts or products they object to etc.
Starting to really see and understand why James repeats this statement. Have invested in a number of AIM shares that have a lot of potential and hype but fail to deliver or take too long to deliver and the momentum falls away. Had a feeling after listening to James talk that bidstack would be different and these last 2 RNSs in the space of two weeks show how quickly they are moving and delivering. I don’t know a share that has the ability to grow as quickly as bidstack now that these types of deals are being put in place, exponential revenue growth really could be just around the corner now.
Agree Scot.
But for me convincing advertisers to use bids was the area I was least worried about. Given the audience numbers and the fact gaming is largely an untapped market for targeted advertising it's obvious that advertisers will want to do it.
For me the bigger challenge was getting game publishers to agree to it - and we’ve now got codemasters and Epic Games on board which is huge.