RE: Dynasty28 Jul 2023 09:32
I wouldnt say there are 12m users on dynasty platforms... LPL has 400k active users. They are targeting to reach 1m users with the new platform (designed, delivered and managed by Dynasty) in one year time.
As a context, Dynasty was expecting to make annual revenues of $10m in Q3 2021, hence the $50m valuation at pre-ipo raise in April 2021 was given based on that projections. With the next Saas+ revenue model implemented since end of 2021, they expect that 85% of total revenues will come from the shared revenues piece of the contracts. So, every new partnership will (potentially) bring in 4x the revenues of the old model.
I believe these deals are currently in place with Googly (India), Paidia (Canada, small), Spark (NZ, small), LPL (Australia).
The Malaysian one (Maxis) lasted 1 year and the platform shut down in June. So no more revs there.
On top you have the distribution agreements (Pioneer create games, Dynasty distributes and publish them; so far in Indonesia) for which we don't have data on the revenue generation. To be precise here, the first game was meant to be launched on IOH by end of 2022, but they took 6 months longer. Not sure about the dynamics there, as Pioneer is a shareholder in Dynasty (and BlueStar), and his CEO acquired a company (carbon capturing stuff) from Dynasty CEO not too long ago.
I suspect there could be a number of agreements which we might not know about, however the new Saas+ model demands a small number of clients as they have to build teams for each partnership.
So Id say the Saas+ deals are those that we know about, and in the background there are a number of "old style" deals (for which we get only a monthly fee), that they do not publicly disclose.