The next focusIR Investor Webinar takes places on 14th May with guest speakers from Blue Whale Growth Fund, Taseko Mines, Kavango Resources and CQS Natural Resources fund. Please register here.
Richard Hathaway joined the board as a NED on 1 February 2022. Quite telling that the Board Page on the company website does not even list him and we are only on the 18 of Feb. Total disgrace and shows how shoddy this board and its advisers are. We need to get rid of this board and replace them with people who a.) care and b.) know what they are doing, and c.) are aligned to shareholders interests and who are not just out to line their own pockets. The shares currently stand at a 56% loss to the IPO, hardly a track record to be proud of and none of the current Board have bought significant shares at the current price. I know where my vote will go come the time of the GM.
Read this article and one can’t help thinking that OCTP is looking really cheap….
DYOR, Ron
https://www.forbes.com/sites/dariosabaghi/2021/12/20/pfizer-to-enter-the-medical-cannabis-industry-with-67-billion-acquisition/?sh=1c87a4956072
Pfizer is to enter the medical cannabis industry betting on a promising cannabinoid-based bowel disease treatment.
Last week, American multinational pharmaceutical and biotechnology corporation Pfizer signed an agreement with the clinical-stage company Arena Pharmaceuticals for a total equity value of around $6.7 billion.
Check out the ENGAGE Mobile demo at hxxps://youtu.be/uugvDA-gI28
DYOR
Ron
This demonstration showcases some of ENGAGE features including our new Smartphone version for Android. It showcases how attendees can join the demonstrations through avatars, becoming virtually present but also partake by using a smartphone application and watching the demonstration live in 2D. This allows people all over the world to join into the same meetings, brainstorming sessions, classes etc all over the world. People no longer have to be near a virtual headset and computer to join in with virtual sessions.
This demonstration was recorded live.
What is ENGAGE?
ENGAGE is a virtual reality platform that allows people to communicate, teach and learn in VR. It is a versatile tool that allows users to share real-time experiences, visions, and ideas. Due to its wide variety of tools and features, ENGAGE is perfect for many different use cases, including but not limited to:
• Event Organisers
• Teams/Companies that work remotely
• Cutting-Edge Universities
• Best-in-Class Schools
• Companies conducting training
• Companies conducting sales meetings
See that VRE has posted a new ENGAGE video on their LinkedIn account, the video can also be watched on YouTube at https://youtu.be/JfOi5txwkh0
LinkedIn account reads as follows:
When my team was asked to present a deck remotely on XR collaboration and education via a Crowdcast video stream they said no we can do better. Chris and Steven setup a live desktop stream directly from inside our ENGAGE platform and broadcast it to the attendees on Crowdcast. The below is just a short cut down clip from the 20 minute presentation. The full presentation can be seen on Youtube here https://lnkd.in/d94D3b5 If you have a need for remote collaboration, distance learning, training, events or any type of interaction over distance why not get touch. More info can be found at www.engagevr.io
Comment
Gerwyn Williams
I attended this live stream, the presentation stood out because it was so immersive (as you'd expect). The sound quality was also excellent, which made it even more enjoyable. I'm very excited about this particular VR product, it solves a number of immediate challenges for remote learning & general collaboration as we all try to deal with school closures and home working.
David Whelan
The reason audio is solid is because we have very low bandwidth requirements for standard communications much lower then zoom for instance. We only transmit audio as .mp3 and positional data in text format. An hour long piece of content or talk recorded with 50 users inside ENGAGE is only 90mbs. The same for video based platforms at low quality is 2gb. We could alleviate many of the web issues today if everybody used us instead of video based solutions. I have often connected 4 standalone VR devices to my phones 4G connection for ENGAGE demos with no issues. Only time I see a drop off is when I try stream 360 video which is very bandwidth heavy.