RE: The future is VR5 Jan 2021 11:30
Of course you want 360 in games, for complete immersion in a virtual world, but 180 degrees is completely sufficient for most of the things NextVR (or Melody) specialise in. Rendering a 360 video for a concert or sporting event is pointless, as you're unlikely to want to turn around and stare at the crowd, while all the action takes place behind you. It isn't worth the demands it puts on the hardware/your internet connection. NextVR understood this and executed it really well in their sports content. If Melody is going to insist on 360 as the only option, then you should at least be able to download your purchased gigs to your device/headset, to ensure that you can watch without buffering. Melody's current advice/solution of 'just get broadband that can support 360 degree 4k video streaming' isn't good enough and turns the app's usability in to a postcode lottery, in the UK at least.
I'm not trying to put a dampener on their efforts, as there is definitely work going in to improving the app. However it's highly frustrating when I open it on my phone and see how much effort has gone in to the interface and presentation etc. Then I open it in VR and it's massively inferior by comparison. It's supposed to be a VR company! I take your point about the Netflix/Amazon apps and it's valid, but in terms of interface and user experience, they're in a completely different league to Melody's VR offering. They're frustratingly close to having a really great product, but it's just not quite there yet.