UE431 Aug 2019 12:02
Unreal Engine 4 has 2 advertising plugins already.
Universal Mobile Ads and AdCel, no Anzu yet even though I thought they were claiming that they were already on the Unreal Engine? Maybe for an earlier version but not UE4?
AdCell is free to use: -
AdCel is a military-grade ad optimization engine for mobile ads. It supports all the popular fullscreen ad formats - Video, Image and Rewarded. 40 top quality demand advertising platforms are processed by our advanced real-time machine learning algorithms to deliver ads with the highest revenue. 300+ "Fortune 1000" brands are advertising with AdCel to maximize revenue from hundreds of millions of ad impressions every month.
AdCel provides a very simple installation procedure. You will get the full access to all of the features by installing a single plugin package. The solution also provides a convenient interface for obtaining transparent timely and detailed reports.
UMA costs £148.06 to use: -
hTtps://www.youtube.com/watch?v=BU3gDYWVzZc
Universal Mobile Ads integrates the AdMob ad mediation system for iOS & Android which lets you serve ads to games from multiple sources. Mediation helps you maximize fill rate and increase monetization by sending ad requests to multiple networks to ensure you find the best available one to serve ads. Plugin supports 15 ad networks, of which some can be enabled or disabled in plugin settings. There are 3 ad formats available: Banner, Interstitial, and Rewarded Video. All features are available in C++ but also exposed to Blueprints. You can add callbacks which handle ads states like ad loaded, ad started, ad closed, etc.
FEATURES:
? 15 ad networks supported (more coming soon).
? Some of these networks can be enabled or disabled in plugin settings.
? Supported ad formats: Banner, Interstitial, Rewarded Video.
WHAT YOU GET:
? Full source code available on GitHub private repo!
? Compatible with iOS & Android (all-in-one)
? Easy plugin setup
? All future updates
? Support via Discord & e-mail
SUPPORTED AD NETWORKS:
? Aarki
? AdColony
? AppLovin
? Chartboost
? CrossChannel
? Facebook Audience Network
? Flurry
? Fyber
? Google AdMob
? InMobi
? ONE by AOL
? Smaato
? Tapjoy
? Unity Ads
? Vungle
Technical Details
? All features are exposed to Blueprints.
? Supports gameDNA installer. No more downloading SDKs and creating packages on your own!
? Out-of-the-box for mobile platforms: iOS & Android.
? Works with Blueprint-only & source code projects.
? Works with Launcher & GitHub UE4 versions.
Supported Platforms: iOS, Android