Ryan Mee, CEO of Fulcrum Metals, reviews FY23 and progress on the Gold Tailings Hub in Canada. Watch the video here.
https://www.proactiveinvestors.co.uk/companies/news/937367/video-games-enjoy-annus-superbilis-as-lockdown-entertainment-booms-937367.html
If bids pull this off the numbers are truly immense.
Nice article , bids not named but it’s obvious by the screen shots.
https://digachan.com/about-in-game-advertising/
24th November
JetSynthesys, has knocked it out of the park during the recently concluded IPL 2020 season, registering record engagement across its cricket centric digital platforms. Dominating the skill-based cricket category during the tournament, the company clocked in more than a billion minutes of ‘Asli cricket’ play time through its games: Sachin Saga Cricket Champions, Real Cricket 20, and gamified social platform 100MB.
Commenting on this development, JetSynthesys vice chairman and managing director Rajan Navani said, “We wanted to provide our gamers an opportunity to be highly involved and engaged with our vision for “Asli Cricket” through our cricket games – Sachin Saga Cricket Champions and Real Cricket 20, and our gamified social platform -100MB. We will continue to provide unmatched, high-quality cricket gaming, cricket-based esports, and gamified content for consumers to enjoy, leading into the next cricket season and expanding our presence into other cricket playing countries. Gamers will be able to participate in the Lanka Premier League through Real Cricket 20 tournaments.”
The widely popular, award-winning game Real Cricket 20 recorded an increase of 75 per cent in downloads and a 43 per cent increase in Daily Active Users (DAU). During the same period, Sachin Saga Cricket Champions, a mobile game that lets users play as Sachin Tendulkar sessions per user both increasing by 45 per cent each. A first-of-its-kind digital gamified platform that brings Sachin fans together on a common destination, 100MB saw more than a 200 per cent jump in app downloads and play time during the IPL season.
I gave up earlier this year yf1 and sold out. Just look now and then, will be back at some point but not yet. Couldn’t deal with the time scale. Atb.
Hey southerhay, just poking my nose in.
Wow, I’d would have been holding 2 years then. Look in every now and then and it’s still disappoints me, even you’ve got old bb. BB2 now lol. I was 34 when first invested, 46 now and probably not much better off lol.
Sorry to butt in but just seen Sir David King on bbc. what year was it when he was singing Afc praises. Don’t seem any better off. Wasted half my life chasing this share. Hello same old faces
In there privacy policy
We may also bring you advertising content in certain Products, which you would traditionally see in a live game environment, for example perimeter advertising in a football game. For example, our Football Manager PC/Mac Product is currently supported by Bidstack, a platform that enables Third Party Advertisers to dynamically serve in-game native billboard advertising within video games.
First thing, 2x 1 million
Interesting chat on another board.
https://www.reddit.com/r/HYPERSCAPE/comments/j8gudy/in_game_advertising_will_bring_a_bigger_marketing/
Oh boy..... The suspense is absolutely killing me, for jd to even get a mention and have some input in this article is quiet exciting.
When embedding ads and sponsor integrations in video games, “You’ve got to be respectful towards the gamer,” says James Draper, the founder and CEO of Bidstack, a U.K.-based platform that allows brands to programmatically buy in-game ad space.
He is keen to emphasize the importance of “natural” placement; putting a sportswear brand’s logo on the sidelines of a Madden or FIFA game, where it wouldn’t look out of place in the real world, for example. But given the breadth of popular titles, that organic placement isn’t always possible.
“Take League of Legends; you’re in a completely medieval, potion-driven, village-style warfare RPG,” he says, using a common acronym for role-playing game. “Sometimes you could argue it’s a bit odd to see a Mastercard advert in that environment.”
On the surface, League of Legends is not an esport that easily lends itself to native branding opportunities, but Draper notes that Riot Games is “sitting on a gold mine” with its most popular title. “They’re got to maximize the golden goose.” But LoL is not alone in its value to brands.
According to data analysis firm Statista, citing information from Comscore, IFPI and Newzoo, gaming was the most lucrative entertainment sector in 2019 hands-down. With a combined revenue of $145.7 billion, which encompasses PC, mobile and console gaming, it blew box office and music revenues out of the water, which stood at $42.5 and $20.2 billion, respectively.
“I think there’s this idea that the [esports] base doesn’t have to compete with each other. The big thing is gaining credibility for esports in general, and that is something we have to be united on,” Manarino says, calling the uplifting of competitors in the esports realm an “all boats rise” situation.
“We want to push our peers in esports. We think they’re going to be the next big thing for generations.”
Just watched this you eat me to it. Next 12 months is going to be something else, no more big film releases it will be all eyes on games.
Have to say I’m very encouraged by the potential growth with bids and the whole market. While others will suffer gaming will grow.
Didn’t realise thanks mart.
Real cricket from India . KLM fashion one of the ads.
https://youtu.be/dnXpNToq5Rg
Good article by the drum.
https://www.thedrum.com/industryinsights/2020/09/22/mobile-gaming-advertisers-your-audience-here
Jobs on the board...
getting busy
https://www.likeit.lv/job/bidstack/devops-engineer/10709
Numbers are for India alone. Just to highlight ..
KPMG estimates that there are more than 300 million gamers in India with that number expected to rocket to 440 million by 2022.
This has to produce a decent income alone from this one deal.
Bidstack will deliver contextually relevant, realistic and unintrusive ads designed to fit seamlessly into the in-game environment in Real Cricket 20 – reaching an avid and growing audience of mobile gamers as the Indian Premier League season gets underway.
The brand-safe and highly viewable ads will allow Nautilus Mobile to monetise natural spaces that exist within their game programmatically. Leveraging Bidstack’s strategic partnerships with a network of global advertising agencies and brands, the game developer will be opening up a new incremental revenue stream to complement their existing monetisation strategy.
Real Cricket 20 is the latest instalment of the critically acclaimed Real Cricket™ franchise. With over 50 million downloads across the series, Real Cricket™ has established itself as a popular choice amongst cricket fans and as a leader in its genre. Nautilus Mobile is an independent mobile game development studio based in India, which has a burgeoning mobile gaming market. KPMG estimates that there are more than 300 million gamers in India with that number expected to rocket to 440 million by 2022.
Bidstack is the first company to develop technology that allows adverts to be served programmatically into natural spaces within video games. It is also the first multi-device in-game advertising platform to achieve the IAB UK’s Gold Standard Certification. The Gold Standard is designed to reduce ad fraud, improve the digital advertising experience and increase brand safety for brands and consumers alike.
This new partnership diversifies Bidstack’s portfolio of gaming titles and expands its global reach, creating new opportunities for brands and advertisers to target an engaged audience in new markets.
Bidstack’s VP of Gaming Charlotte Cook said, “We are thrilled to add Nautilus as an exclusive partner to our growing gaming client base and extend Bidstack’s global footprint. India is a very important market strategically, especially for mobile gaming and it is great to be launching with Real Cricket 20 just as the Indian Premier League returns.”
Michel, founder and director of Nautilus Mobile, added, “We at Nautilus Mobile are delighted to partner with Bidstack. We believe that Real Cricket 20 has redefined cricket games on mobile with its authentic and complete cricketing experience. With Bidstack’s real-world ads being introduced and the ongoing IPL being the icing on the cake, we look forward to maximising revenues in a new and unintrusive way.”
https://www.exchangewire.com/blog/2020/09/23/howzat-bidstack-partners-with-nautilus-mobile/
Deal done...
23 minutes ago
There’s some chunky buying going on, not a lot but hefty trades.
Come on update please.......
Plenty to go at.