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Pin to quick picksGaming Realms Share News (GMR)

Share Price Information for Gaming Realms (GMR)

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Share Price: 36.20
Bid: 35.80
Ask: 36.20
Change: 0.30 (0.84%)
Spread: 0.40 (1.117%)
Open: 36.30
High: 36.80
Low: 35.80
Prev. Close: 35.90
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Gaming Realms narrows loss as it exits real money gaming business

Thu, 26th Sep 2019 12:29

(Sharecast News) - Real money mobile games developer and licensor Gaming Realms reported a 167% improvement in its licensing revenue in its first half on Thursday, to £1.6m.
The AIM-traded firm noted that, upon completion of the sale of its remaining real money gaming operations, as it announced on 17 July, the remaining business was now focused on the development and licensing of games for third-party real money and social gaming operators.

It noted that was the part of the company which it had grown organically, adding that it was showing "significant" growth with a number of global partners.

The firm's adjusted EBITDA loss for continuing operations for the six months ended 30 June narrowed to £6,280 from £0.44m year-on-year.

It said its social publishing revenue fell 29% to £1.5m, generating EBITDA of £0.5m, down from £1.0m.

However, after capitalisation of costs, the net cash outflow was £0.1m, swinging from an inflow of £0.4m in the same period last year.

The EBITDA loss for the discontinued real money gaming operations totalled £0.9m, swinging from a £0.6m profit year-on-year.

On the operational front, Gaming Realms noted that it had entered into an agreement with River iGaming during the period, to sell its real money gaming assets for a total of £11.5m, of which £1.5m was deferred for receipt until 31 December next year.

The group said its cash position as of Thursday was around £4m following the completion of the deal in July, settlement of certain liabilities connected to the real money gaming assets and deal expenses, and further investment in its operations.

It said its licensing highlights for the period included going live with tier 1 operator William Hill, releasing three new games into the market, and signing worldwide distribution deals with Relax Gaming and Scientific Games.

Since the period ended, Gaming Realms noted that it had completed the disposal of its real money gaming assets business to River, which had allowed it to reduce its headcount by 45 people and reduce annual costs by £2.0m.

Licensing revenue was ahead 88% in the nine weeks post-period end, over the comparative period in 2018.

The company had also gone live with three new operators since the end of the first half, including News International and Betsson, which could add up to a further 33 new sites covering the UK and Nordic territories.

A "significant" partnership agreement had been established with Instant Win Gaming to distribute Slingo Games into the iLottery market, the board also reported.

That included a release to the North American Association of State and Provincial Lotteries and World Lottery Association lottery members worldwide, which was scheduled to go live in the second half of 2020.

Gaming Realms said it had released three new games since the end of the first half, including Monopoly Slingo, with more releases scheduled for the rest of the year.

Looking ahead, the company said the ongoing success it had seen from developing and licensing real money games gave it confidence to commit additional investment to drive further growth.

As a result, the board said it would continue to be investing "significantly" into developing new games and improving its proprietary 'Remote Game Server' platform.

Following the disposal of the real money gaming business, the board said it believed the group had an "adequacy" of available cash resources to fund that, in addition to existing known working capital requirements.

Given the growth of the division, Gaming Realms said it expected to become cash flow positive by the end of 2020.

As the board had previously disclosed, the group was in the latter stages of rationalising its social gaming division, which was no longer a core part of the business.

Gaming Realms said it would update the market on the conclusion of that process in due course.

The investment in game development and licencing was continuing to yield "strong" growth, the board noted, adding that it expected the 2019 full-year to be in line with market expectations, as its current pipeline of new partners went live and new integrations were completed.

"Our strategy to leverage our market leading 'Slingo Originals' games library into the UK and international gaming markets continues to gain momentum," said chief executive officer Patrick Southon.

"Licensing our content to leading brands and gaming operators is delivering high margin revenues and the disposal of the RMG assets has given us greater resources to invest in content creation.

"We are currently performing in line with management's forecasts and with new commercial developments in the pipeline we are confident in meeting our full year objectives."
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22 Feb 2019 10:38

Gaming Realms sells real-money division to focus on development

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23 Nov 2018 09:03

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20 Nov 2018 11:57

Gaming Realms signs deal for new casino brand in Scandinavian market

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27 Sep 2018 10:20

Gaming Realms Interim Loss Narrows, Revenue Falls Amid Licensing Focus

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23 Mar 2018 11:26

Gaming Realms Sells Affiliate Business, Becomes Earnings Positive

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29 Sep 2016 11:53

Gaming Realms and Express Newspapers launch real-money gaming sites

(ShareCast News) - Gaming Realms has won a revenue-sharing deal to supply two of its smartphone games with Express Newspapers. Bear Group, the AIM-listed company's subsidiary specialising on real-money gaming, has built and will manage two new online gaming websites based around the Star Wins and Ex

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29 Sep 2016 07:37

Gaming Realms Signs Deal With Express Newspapers

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2 Sep 2016 14:57

Gaming Realms teams up with Bauer Media

(ShareCast News) - Creator and publisher of mobile real money and social games, Gaming Realms, announced on Friday that is has signed a marketing partnership deal with Bauer Media UK. The AIM-traded firm said the three-year partnership and revenue share agreement with Bauer relates to Gaming Realms'

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29 Jul 2016 16:45

Gaming Realms raises £2.5m through admission of 12.5m shares

(ShareCast News) - Online gaming company Gaming Realms raised about £2.5m through a subscription of 12.5m new ordinary shares of 10p each at a price of 20p per share. The subscription represented 4.65% of the company's enlarged share capital. The proceeds will be used to pay part of the $4m owed to

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9 Jun 2016 17:14

Gaming Realms Issues Shares For BlueBurra Payment (ALLISS)

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6 Jun 2016 14:18

Gaming Realms And Ayima Sign Partnership For Marketing Union (ALLISS)

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4 May 2016 08:15

Gaming Realms Annual Loss Narrows On Strong Revenue Growth

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28 Apr 2016 08:12

Gaming Realms Signs Slingo Licensing Deal With Scientific Games

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11 Apr 2016 07:47

Gaming Realms Launches 'Britain's Got Talent' Games Website

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23 Mar 2016 09:23

Gaming Realms Enters US Market Through Deal With Pala Interactive

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